2 comments on “Game Experiment Update #6

  1. Patricia Curtis on said:

    On your green lines, if you detect look forward on your tile map, you should esily stop them going through the walls, assuming you will want that!

  2. not too sure as yet, they will be directional markers, and not look much like they do at the moment, thats for sure. There implemented as standard unity3d particle systems right now, so kind of dont know about the maze model, other than via the physical representation of the wall in unity… I havent looked into how programable the emitters are as yet.

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